Posts

Showing posts with the label Texture

Planetary engine update

Image
Both worlds were generated with the same set of textures. So the possibilities will be endless when i will have a true set of textures.

Textured planet

Image
After generating the mesh i started to integrate my perlin height map generator and my terrain splating shader the atmosphere on the last one could look beter but i mesed with the constant and was a little to tired to fix it the three last pictures are all taking that same mountain at diferent distance