I'm still tweaking the nebula rendering while it does look good the performance is somewhat lacking
viewed from the side of a world
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I spent some time recently updating both my galaxy renderer and the planetary renderer i added particle to render the billions of star that we see but cannot distinguish and also for the dust that block the view I implemented rendering to the sky box so now the skybox of every new starsystem is unique and generated on the fly by the renderer to match the view from the specific solar system I also added a methode to allow rendering of black holes and other non star object from the galaxie view ]
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