Physic integration and multi threading
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwN1J5__uysP6tSzRzxf8q4VLW0SE9jJoRqBWbKPC90fxW5rIWY2zQdt6otLUWDWjq3WuTFHoSmpLPnIlUdrV1zGNrtbTHD9v28rjT3lJVUbXLp9ZpZmA7VwSR7gHJHt2YLvzj6FgIQw/s320/Status.jpg)
the project is still roling i'm currently building the basis for the game engine i will use later i,m currently using irrlicht as rendering engine and bullet as physic engine left to do implement sound and a couple other thing